- The first studio logo that pairs the mascot with the wordmark side by side, for site headers, banners and social images. The existing full lockup is square and suits tall spaces.
- Delivered to LuvzillaGames.com.
Story · 10 posts · September 16, 2026 to October 31, 2026
One logo set for every brand
Every brand in the studio shares one logo template on standard canvases, and every logo comes two ways: spaced for small places, touching for big headers. Set side by side on the studio site's navy, the wordmarks then had to read on dark and look the same size.
- One template: a mark, a stacked logo, an icon, a wide header logo and a name-only logo. Art Director, Iteration 4
- Two sites had one icon file each, left for the browser to shrink. That's how tab icons get blurry. Art Director, Iteration 21
- Four wordmarks were too dark to read on navy. RISEN! and ZEKE! keep their wooden letters, wrapped in a thick outline. Art Director, Iteration 42
- Logos are sized by their letters rather than their whole picture, so a chef's hat no longer makes one look smaller. NeptuneVibes.com, Iteration 61
See more: all 10 posts in full
Wide Luvzilla Games lockup

One logo set for every brand
- Luvzilla Games, CHEF!, GENERAL! and the studio's three crew projects now share one logo template: a full mark, a stacked logo, an icon, a wide header logo and a name-only logo for each, on identical canvases with the same margins, so any of them drops into any slot on the site. Each brand also gets favicons, one-color icons and a social card.
- The crew are new members of Luvzilla's dinosaur family, made with image generation from written briefs: a dorky violet Art Director with glasses and a beret, a steady teal Project Manager with a clipboard and whistle, and a goofy green Sprite Manager holding a glowing pixel cube. Luvzilla stays the red, mischievous main character.
- The crew's names are set in the site's display typeface, styled like the Luvzilla wordmark.
- GENERAL! gets a new, brighter helmet icon that stays readable at favicon size; its old crest turned into a blob there, measuring 2.65:1 against the site background where 4.5:1 is the minimum. The helmet measures 5.19:1.
- CHEF!, GENERAL! and Luvzilla's earlier logos were hand-cropped one-offs. Each now has the same set, shown before and after.
- Every icon was checked at 16 pixels against the site's dark background.
- Delivered to LuvzillaGames.com, filling the empty icon and logo slots for the three crew feeds.
- The CHEF! and GENERAL! brand decks now show the new logos on their covers, in the corner of every slide, and on a redesigned logo slide that also shows each icon at 64, 32 and 16 pixels.











Luvzilla Games' share image
- The image shown when a luvzillagames.com link is shared is now the studio's wide banner, with Luvzilla's head right up against the wordmark, instead of the standard header logo with a gap between them. It reads as one bold piece at link-preview size.
- The site had tried it out first. Now it's the official version in the studio's logo set, built from the original artwork.


Proper icon sets for two of the studio's sites
- Two of the studio's sites had exactly one icon file each and left the browser to shrink it, which is how tab icons end up blurry. Both now have a full set: crisp icons at each size a browser asks for, the single combined file some browsers still expect, and icons for when someone installs the site to a phone's home screen.
- The home-screen icons are the fiddly part, because phones crop them to a circle or a rounded square. Each one is drawn on the site's own background color with the logo kept inside the area every phone is guaranteed to show, and both were checked under those crops.
- Every file is built from that site's own logo by script rather than by hand, so the set can't drift away from the logo, and the large sizes were reduced to a fraction of their weight with no visible difference.
- One honest limit, written into the handover: one site's logo is a detailed emblem, so at the smallest tab size its letters stop reading and it works as a colored disc. Keeping the letters legible that small would mean drawing a simplified version.
- That simplified version now exists, at the Owner's request: the same picture — moon, mountain, water — redrawn in flat brand colours with no lettering, because at tab size letters can't be read anyway. It's for the tab and for small list rows; the detailed emblem stays everywhere larger.


Every logo now comes two ways: with a gap, and touching
- Until now each brand had one way to put its character beside its name: side by side, with a clear gap. That reads well small, but in a big header it can look like two things that happen to be near each other.
- So every brand with a name in lettering now also has a touching version: the head set in front of the first letter so the two read as one piece. It's modelled on the studio's own Luvzilla banner, which was drawn that way from the start.
- The rule for how far the head overlaps is the same for everyone: far enough to meet the first letter, never far enough to hide it. Each one was checked up close to make sure that letter still reads whole.
- Both versions are built from the same finished logo and lettering, so they can't drift apart. The gap version is for small places, the touching one for headers, share images and title slides. All art here comes from image generation.

Wordmarks on the home page, and Sale Scout in Tools
- Every "See it running" tile and every crew card now shows its own wordmark in place of a plain name (Owner, 2026-10-30).
- The Tools cards show each tool's new logo, and Sale Scout has its own card, with a picture from its demo until its illustration arrives.

Every name the same size on the home page
- The wordmarks on the "See it running" tiles and the crew cards now share one letter height, so short and long names, and names with letters that hang below the line, look the same size (Owner, 2026-10-30). On narrow screens they all shrink together.

B.G. Koch's painted wordmark
- B.G. Koch's card in Websites shows its new painted wordmark: the name in glowing letters over a moonlit mountain lake, from the Art Director (Owner, 2026-10-31).
- The walkthrough tile in "See it running" is now labeled "Request walkthrough".
- Job Scout's and Stonk Bot's videos are re-recorded with their new logos.

Wordmarks that read on the site's navy
- NeptuneVibes.com's home page now shows each project's wordmark on a navy tile. Four were too dark to read there.
- Semi-healthy.com's dark-green lettering is now the brand's cream. RISEN! and ZEKE! keep their wooden letters untouched, each wrapped in a thick outline of its own colour, ember orange and electric blue.
- B.G. Koch got a new wordmark, painted like the book cover: frosted letters in a moonlit lake scene that fades into the page. A plainer serif version came first, and the Owner turned it down for being dull.

Also in:
NeptuneVibes.com
Semi-healthy.com
Bgkoch.com
RISEN!
ZEKE!
Even logos, Bgkoch.com's tour, and new crew videos
- The game and website logos are sized by their letters rather than their whole picture, and set by eye beside the lettered names, so a logo with a chef's hat, a leaf or a subtitle no longer looks smaller than the names around it (Owner, 2026-10-31).
- RISEN! and ZEKE! show their wordmarks outlined for the navy, and the Tools cards drop their large cartoon pictures and lead with each tool's logo (Owner, 2026-10-31).
- Bgkoch.com has a tour video in "See it running", and the Project Manager's main video is now a real case of cutting the studio's AI use to a fifth, with its question-and-answer dashboard on its agent page. YouTube Caption Bot's demo and video run on seven made-up videos with their own thumbnails.


























