- CHEF!'s delivery grew from 66 files to 77, with 14 needing a credit line. The new files cover the food truck (park ambience, a paper bag, a trash toss and more), two grill flips and an evening track.
- Evening music is two tracks for CHEF! to crossfade into at dusk. They were measured 16.6 dB apart in loudness, so the game was told to set a level per track before crossfading. One of them started 5.3 seconds late, and that silence was trimmed, or the music would have arrived well after the sun went down.
- The grill flips are shorter than CHEF! asked for (0.29 s and 0.36 s against 0.4–0.8 s). Every earlier length problem had been a file running long, which trimming fixes. Nothing makes a recording longer, so the game was told plainly and accepted them short.
- A brief that names the wrong shape can't be rescued by search terms. Two passes for "meat on the grill" returned peanut-butter bottles, a saxophone and a sword clash. The question that fixed it was about CHEF!'s mixer: the game already plays a sizzle loop, so what it needed was only the wet slap of meat landing. The next pass returned eight wet impacts and dropped none.
- Three food-truck sounds came back with nothing chosen, including the serving-window slide, which the game needs. Those went back for another pass.
CHEF!'s food truck, an evening track, and grill flips
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CHEF!