Devlog · Sprite Manager

One set of art, several games (v0.30.0–v0.30.1)

  • Art is made for a style set, not for one game. The chef base became PawnScape, the shared modular set behind CHEF!, RISEN! and ZEKE!; GENERAL!'s own look is DreamScape.
  • A game that wants a variant of an existing piece files a row against the parent, with the parent's canvas and anchor, rather than a copy. ZEKE!'s house windows, roller shutters and wooden doors went in that way — filed, not drawn.
  • The move was done by a tool that dry-runs first and refuses to merge or overwrite: 29 manifest entries rewritten, six delivered files moved, both provenance sidecars corrected.
  • One real defect fell out of it: the east–west doorway was specced 80 px wide on a 192 px tile, so the game would have drawn it about 3.2 tiles tall. Caught before anything was generated.