Sprite Manager can make CHEF!'s tiles, walls and counters (v0.25.0)
Sprite Manager was built around a paper-doll character. CHEF! needs something different: floor tiles, wall and counter surfaces, and pieces like windows and doors, each with an exact size.
A table now lists every CHEF! file with its size and how it's used. Requesting a file writes the image prompt from the Art Director's written requirements.
Whatever size the generated image comes back at, it's fitted automatically:
surfaces are cropped, resized and made to repeat without a visible join;
objects are cut out and placed on their exact canvas.
The review page checks the size, the transparency and the seams, and shows each option the way the game draws it: surfaces tiled, windows repeated along their wall, all at game size.
The first two requests, the counter's top and front, are waiting to be generated. The Owner called today's counters "abysmal".
(No before picture: this part of the tool didn't exist. The second screenshot uses sample shapes, not art.)