Skip to content
Devlog · GENERAL!
GENERAL! September 12, 2026 (approximate) Iteration 06Share
Movement Audio
- Generated an original deep, synchronized heavy-infantry boot sequence with a subtle armor ring.
- Generated a quicker and softer leather-textured sequence for archers and light units.
- Generated staggered cavalry hoof stomps with lower ground impact.
- Wired all three WAV assets to replacement-friendly named movement events.
- Verified all assets return successfully from the local game server and trigger during resolution.