Pilot v0.2.1: placeholder assets in the franchise style
ZEKE!'s pilot now draws every object as its own placeholder asset, the way CHEF! did early on: floorboards, brick walls, glass windows and doors that break open, nailed planks, a roof for each building you scavenge, and small upright people and zekes.
People and zekes share one look with RISEN!, ZEKE!'s medieval sibling: the same pawn, the same hunched, ashen undead with pale eyes, and the same cold blue-grey night. Only the clothes change between the eras. Zekes now face the way they're walking.
An asset list records every piece (size, anchor, states, facings), ready for when real art replaces the placeholders. Gameplay is unchanged.