Devlog · RISEN!

The map answers the pointer

  • The line about the tile under the pointer now reads out under the map, and the tile itself is outlined, instead of waiting in a tooltip that only a mouse could summon. It follows the arrow keys as well as the pointer, so moving across the map says what each tile is worth without clicking anything.
  • On a narrow screen the map no longer scrolls itself out of sight after every action. The page was jumping to the buttons below it each time the screen redrew. Version v0.0.25.