Fixed: a guest sent somewhere they couldn't reach froze for good and never gave up their table, so one sealed-off bathroom could cost a table for the rest of the game.
Fixed: wall and counter runs looked like rows of separate blocks. They now draw as one continuous surface with no seams.
Fixed several objects facing the wrong way. The art pack names each view by the side the object's back is on, and many of its "four views" are the same picture twice. Where a view is missing, the game now flips one that exists.
The development server now tells the browser not to cache files, so a reload always runs the latest code.